source-gamepanel/apps/web/src/components/error-boundary.tsx

71 lines
2.1 KiB
TypeScript

import { Component, type ReactNode } from 'react';
import { AlertTriangle, RefreshCw } from 'lucide-react';
interface Props {
children: ReactNode;
fallback?: ReactNode;
}
interface State {
hasError: boolean;
error: Error | null;
}
export class ErrorBoundary extends Component<Props, State> {
constructor(props: Props) {
super(props);
this.state = { hasError: false, error: null };
}
static getDerivedStateFromError(error: Error): State {
return { hasError: true, error };
}
componentDidCatch(error: Error, info: React.ErrorInfo) {
console.error('ErrorBoundary caught:', error, info.componentStack);
}
handleReset = () => {
this.setState({ hasError: false, error: null });
};
render() {
if (this.state.hasError) {
if (this.props.fallback) {
return this.props.fallback;
}
return (
<div className="flex min-h-[400px] flex-col items-center justify-center gap-4 p-8">
<div className="flex h-16 w-16 items-center justify-center rounded-full bg-destructive/10">
<AlertTriangle className="h-8 w-8 text-destructive" />
</div>
<div className="text-center">
<h2 className="text-lg font-semibold">Something went wrong</h2>
<p className="mt-1 max-w-md text-sm text-muted-foreground">
{this.state.error?.message || 'An unexpected error occurred'}
</p>
</div>
<div className="flex gap-2">
<button
onClick={this.handleReset}
className="inline-flex items-center gap-2 rounded-md bg-primary px-4 py-2 text-sm font-medium text-primary-foreground hover:bg-primary/90"
>
<RefreshCw className="h-4 w-4" />
Try Again
</button>
<button
onClick={() => window.location.reload()}
className="inline-flex items-center gap-2 rounded-md border px-4 py-2 text-sm font-medium hover:bg-muted"
>
Reload Page
</button>
</div>
</div>
);
}
return this.props.children;
}
}