feat: overhaul server automation, files editor, and CS2 setup workflows
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@@ -0,0 +1,36 @@
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ALTER TABLE "games"
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ADD COLUMN IF NOT EXISTS "automation_rules" jsonb DEFAULT '[]'::jsonb NOT NULL;
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UPDATE "games"
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SET
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"automation_rules" = '[
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{
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"id": "cs2-install-latest-counterstrikesharp-runtime",
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"event": "server.install.completed",
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"enabled": true,
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"runOncePerServer": true,
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"continueOnError": false,
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"actions": [
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{
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"id": "install-cs2-runtime",
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"type": "github_release_extract",
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"owner": "roflmuffin",
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"repo": "CounterStrikeSharp",
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"assetNamePatterns": [
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"^counterstrikesharp-with-runtime-.*linux.*\\\\.zip$",
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"^counterstrikesharp-with-runtime.*\\\\.zip$"
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],
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"destination": "/game/csgo",
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"stripComponents": 0,
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"maxBytes": 268435456
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}
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]
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}
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]'::jsonb,
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"updated_at" = now()
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WHERE
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"slug" = 'cs2'
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AND (
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"automation_rules" IS NULL
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OR "automation_rules" = '[]'::jsonb
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);
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@@ -0,0 +1,35 @@
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WITH metamod_rule AS (
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SELECT '[
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{
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"id": "cs2-install-latest-metamod",
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"event": "server.install.completed",
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"enabled": true,
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"runOncePerServer": true,
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"continueOnError": false,
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"actions": [
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{
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"id": "install-cs2-metamod",
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"type": "http_directory_extract",
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"indexUrl": "https://mms.alliedmods.net/mmsdrop/2.0/",
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"assetNamePattern": "^mmsource-2\\.0\\.0-git\\d+-linux\\.tar\\.gz$",
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"destination": "/game/csgo",
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"stripComponents": 0,
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"maxBytes": 268435456
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}
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]
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}
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]'::jsonb AS rule
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)
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UPDATE "games" g
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SET
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"automation_rules" = CASE
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WHEN g."automation_rules" IS NULL OR jsonb_typeof(g."automation_rules") <> 'array'
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THEN (SELECT rule FROM metamod_rule)
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ELSE g."automation_rules" || (SELECT rule FROM metamod_rule)
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END,
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"updated_at" = now()
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WHERE
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g."slug" = 'cs2'
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AND NOT (
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COALESCE(g."automation_rules", '[]'::jsonb) @> '[{"id":"cs2-install-latest-metamod"}]'::jsonb
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);
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@@ -0,0 +1,27 @@
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{
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"version": "7",
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"dialect": "postgresql",
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"entries": [
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{
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"idx": 0,
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"version": "7",
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"when": 1771748754705,
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"tag": "0000_red_sunset_bain",
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"breakpoints": true
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},
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{
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"idx": 1,
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"version": "7",
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"when": 1772200000000,
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"tag": "0001_game_automation_rules",
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"breakpoints": true
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},
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{
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"idx": 2,
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"version": "7",
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"when": 1772300000000,
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"tag": "0002_cs2_add_metamod_workflow",
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"breakpoints": true
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}
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]
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}
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@@ -7,6 +7,7 @@ export const games = pgTable('games', {
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dockerImage: text('docker_image').notNull(),
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defaultPort: integer('default_port').notNull(),
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configFiles: jsonb('config_files').default([]).notNull(),
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automationRules: jsonb('automation_rules').default([]).notNull(),
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startupCommand: text('startup_command').notNull(),
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stopCommand: text('stop_command'),
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environmentVars: jsonb('environment_vars').default([]).notNull(),
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@@ -91,14 +91,13 @@ async function seed() {
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{
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slug: 'cs2',
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name: 'Counter-Strike 2',
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dockerImage: 'cm2network/csgo:latest',
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dockerImage: 'cm2network/cs2:latest',
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defaultPort: 27015,
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startupCommand:
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'./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2',
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startupCommand: '',
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stopCommand: 'quit',
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configFiles: [
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{
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path: 'csgo/cfg/server.cfg',
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path: 'game/csgo/cfg/server.cfg',
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parser: 'keyvalue',
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editableKeys: [
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'hostname',
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@@ -109,21 +108,66 @@ async function seed() {
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'mp_limitteams',
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],
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},
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{ path: 'csgo/cfg/autoexec.cfg', parser: 'keyvalue' },
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{ path: 'game/csgo/cfg/autoexec.cfg', parser: 'keyvalue' },
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],
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automationRules: [
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{
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id: 'cs2-install-latest-metamod',
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event: 'server.install.completed',
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enabled: true,
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runOncePerServer: true,
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continueOnError: false,
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actions: [
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{
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id: 'install-cs2-metamod',
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type: 'http_directory_extract',
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indexUrl: 'https://mms.alliedmods.net/mmsdrop/2.0/',
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assetNamePattern: '^mmsource-2\\.0\\.0-git\\d+-linux\\.tar\\.gz$',
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destination: '/game/csgo',
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stripComponents: 0,
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maxBytes: 256 * 1024 * 1024,
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},
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],
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},
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{
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id: 'cs2-install-latest-counterstrikesharp-runtime',
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event: 'server.install.completed',
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enabled: true,
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runOncePerServer: true,
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continueOnError: false,
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actions: [
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{
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id: 'install-cs2-runtime',
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type: 'github_release_extract',
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owner: 'roflmuffin',
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repo: 'CounterStrikeSharp',
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assetNamePatterns: [
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'^counterstrikesharp-with-runtime-.*linux.*\\.zip$',
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'^counterstrikesharp-with-runtime.*\\.zip$',
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],
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destination: '/game/csgo',
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stripComponents: 0,
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maxBytes: 256 * 1024 * 1024,
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},
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],
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},
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],
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environmentVars: [
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{
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key: 'SRCDS_TOKEN',
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default: '',
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description: 'Steam Game Server Login Token',
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required: true,
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description: 'Steam Game Server Login Token (optional for local testing)',
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required: false,
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},
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{ key: 'SRCDS_RCONPW', default: '', description: 'RCON password', required: false },
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{ key: 'SRCDS_PW', default: '', description: 'Server password', required: false },
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{ key: 'CS2_SERVERNAME', default: 'GamePanel CS2 Server', description: 'Server name', required: false },
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{ key: 'CS2_PORT', default: '27015', description: 'Game port', required: false },
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{ key: 'CS2_STARTMAP', default: 'de_dust2', description: 'Initial map', required: false },
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{ key: 'CS2_MAXPLAYERS', default: '16', description: 'Max players', required: false },
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{ key: 'CS2_RCONPW', default: '', description: 'RCON password', required: false },
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{
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key: 'SRCDS_MAXPLAYERS',
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default: '16',
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description: 'Max players',
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key: 'CS2_IP',
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default: '0.0.0.0',
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description: 'Bind address',
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required: false,
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},
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],
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@@ -1,4 +1,10 @@
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// Proto generated types will be exported here after running `pnpm generate`
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// For now, this is a placeholder
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export const PROTO_PATH = new URL('../daemon.proto', import.meta.url).pathname;
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const moduleUrl = (import.meta as ImportMeta & { url: string }).url;
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export const PROTO_PATH = decodeURIComponent(
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moduleUrl
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.replace(/^file:\/\//, '')
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.replace(/\/src\/index\.(ts|js)$/, '/daemon.proto'),
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);
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@@ -10,6 +10,68 @@ export type PluginSource = 'spiget' | 'manual';
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export type ConfigParser = 'properties' | 'json' | 'yaml' | 'keyvalue';
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export type ServerAutomationEvent =
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| 'server.created'
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| 'server.install.completed'
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| 'server.power.started'
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| 'server.power.stopped';
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export type ServerAutomationActionType =
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| 'github_release_extract'
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| 'http_directory_extract'
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| 'write_file'
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| 'send_command';
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export interface ServerAutomationGitHubReleaseExtractAction {
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id: string;
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type: 'github_release_extract';
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owner: string;
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repo: string;
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assetNamePatterns: string[];
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destination?: string;
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stripComponents?: number;
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maxBytes?: number;
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}
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export interface ServerAutomationWriteFileAction {
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id: string;
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type: 'write_file';
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path: string;
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data: string;
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encoding?: 'utf8' | 'base64';
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}
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export interface ServerAutomationHttpDirectoryExtractAction {
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id: string;
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type: 'http_directory_extract';
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indexUrl: string;
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assetNamePattern: string;
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destination?: string;
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stripComponents?: number;
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maxBytes?: number;
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}
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export interface ServerAutomationSendCommandAction {
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id: string;
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type: 'send_command';
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command: string;
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}
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export type ServerAutomationAction =
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| ServerAutomationGitHubReleaseExtractAction
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| ServerAutomationHttpDirectoryExtractAction
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| ServerAutomationWriteFileAction
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| ServerAutomationSendCommandAction;
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export interface GameAutomationWorkflow {
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id: string;
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event: ServerAutomationEvent;
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enabled?: boolean;
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runOncePerServer?: boolean;
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continueOnError?: boolean;
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actions: ServerAutomationAction[];
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}
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export interface GameConfigFile {
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path: string;
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parser: ConfigParser;
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@@ -23,6 +85,8 @@ export interface GameEnvVar {
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required: boolean;
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}
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export type GameAutomationRule = GameAutomationWorkflow;
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export interface ConfigEntry {
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key: string;
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value: string;
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