feat: overhaul server automation, files editor, and CS2 setup workflows

This commit is contained in:
2026-02-26 21:01:00 +00:00
parent 44c439e2f9
commit 2a3ad5e78f
40 changed files with 4675 additions and 468 deletions
+246 -6
View File
@@ -32,6 +32,21 @@ interface DaemonServerResponse {
status: string;
}
interface DaemonNodeStatusRaw {
version: string;
is_healthy: boolean;
uptime_seconds: number;
active_servers: number;
}
interface DaemonNodeStatsRaw {
cpu_percent: number;
memory_used: number;
memory_total: number;
disk_used: number;
disk_total: number;
}
interface DaemonStatusResponse {
uuid: string;
state: string;
@@ -66,6 +81,13 @@ interface DaemonPlayerListRaw {
max_players: number;
}
interface DaemonBackupResponseRaw {
backup_id: string;
size_bytes: number;
checksum: string;
success: boolean;
}
export interface DaemonConsoleOutput {
uuid: string;
line: string;
@@ -95,9 +117,40 @@ export interface DaemonPlayersResponse {
maxPlayers: number;
}
export interface DaemonBackupResponse {
backupId: string;
sizeBytes: number;
checksum: string;
success: boolean;
}
export interface DaemonNodeStatus {
version: string;
isHealthy: boolean;
uptimeSeconds: number;
activeServers: number;
}
export interface DaemonNodeStats {
cpuPercent: number;
memoryUsed: number;
memoryTotal: number;
diskUsed: number;
diskTotal: number;
}
type UnaryCallback<TResponse> = (error: grpc.ServiceError | null, response: TResponse) => void;
interface DaemonServiceClient extends grpc.Client {
getNodeStatus(
request: EmptyResponse,
metadata: grpc.Metadata,
callback: UnaryCallback<DaemonNodeStatusRaw>,
): void;
streamNodeStats(
request: EmptyResponse,
metadata: grpc.Metadata,
): grpc.ClientReadableStream<DaemonNodeStatsRaw>;
createServer(
request: DaemonCreateServerRequest,
metadata: grpc.Metadata,
@@ -147,6 +200,21 @@ interface DaemonServiceClient extends grpc.Client {
metadata: grpc.Metadata,
callback: UnaryCallback<EmptyResponse>,
): void;
createBackup(
request: { server_uuid: string; backup_id: string; cdn_upload_url?: string },
metadata: grpc.Metadata,
callback: UnaryCallback<DaemonBackupResponseRaw>,
): void;
restoreBackup(
request: { server_uuid: string; backup_id: string; cdn_download_url?: string },
metadata: grpc.Metadata,
callback: UnaryCallback<EmptyResponse>,
): void;
deleteBackup(
request: { server_uuid: string; backup_id: string },
metadata: grpc.Metadata,
callback: UnaryCallback<EmptyResponse>,
): void;
getActivePlayers(
request: { uuid: string },
metadata: grpc.Metadata,
@@ -183,27 +251,34 @@ const POWER_ACTIONS: Record<PowerAction, number> = {
kill: 3,
};
const MAX_GRPC_MESSAGE_BYTES = 32 * 1024 * 1024;
function buildGrpcTarget(fqdn: string, grpcPort: number): string {
const trimmed = fqdn.trim();
if (!trimmed) throw new Error('Node FQDN is empty');
let host = trimmed;
if (trimmed.includes('://')) {
try {
const parsed = new URL(trimmed);
const host = parsed.hostname || parsed.host;
host = parsed.hostname || parsed.host;
if (!host) throw new Error('Node FQDN has no hostname');
if (parsed.port) return `${host}:${parsed.port}`;
return `${host}:${grpcPort}`;
} catch {
// Fall through to raw handling below.
}
}
const withoutPath = trimmed.replace(/\/.*$/, '');
const withoutPath = host.replace(/\/.*$/, '');
if (/^\[.+\](?::\d+)?$/.test(withoutPath)) {
return /\]:\d+$/.test(withoutPath) ? withoutPath : `${withoutPath}:${grpcPort}`;
const innerHost = withoutPath
.replace(/^\[/, '')
.replace(/\](?::\d+)?$/, '');
return `[${innerHost}]:${grpcPort}`;
}
if (/^[^:]+:\d+$/.test(withoutPath)) {
const hostOnly = withoutPath.replace(/:\d+$/, '');
return `${hostOnly}:${grpcPort}`;
}
if (/^[^:]+:\d+$/.test(withoutPath)) return withoutPath;
if (withoutPath.includes(':')) return `[${withoutPath}]:${grpcPort}`;
return `${withoutPath}:${grpcPort}`;
}
@@ -219,6 +294,10 @@ function createClient(node: DaemonNodeConnection): DaemonServiceClient {
return new DaemonService(
target,
grpc.credentials.createInsecure(),
{
'grpc.max_send_message_length': MAX_GRPC_MESSAGE_BYTES,
'grpc.max_receive_message_length': MAX_GRPC_MESSAGE_BYTES,
},
) as unknown as DaemonServiceClient;
}
@@ -262,6 +341,46 @@ function callUnary<TResponse>(
});
}
function readFirstStreamMessage<TMessage>(
stream: grpc.ClientReadableStream<TMessage>,
timeoutMs: number,
): Promise<TMessage> {
return new Promise((resolve, reject) => {
let completed = false;
const timeout = setTimeout(() => {
if (completed) return;
completed = true;
reject(new Error(`gRPC stream timed out after ${timeoutMs}ms`));
}, timeoutMs);
const onData = (message: TMessage) => {
if (completed) return;
completed = true;
clearTimeout(timeout);
resolve(message);
};
const onError = (error: Error) => {
if (completed) return;
completed = true;
clearTimeout(timeout);
reject(error);
};
const onEnd = () => {
if (completed) return;
completed = true;
clearTimeout(timeout);
reject(new Error('gRPC stream ended before first message'));
};
stream.on('data', onData);
stream.on('error', onError);
stream.on('end', onEnd);
});
}
function toBuffer(data: Uint8Array | Buffer): Buffer {
if (Buffer.isBuffer(data)) return data;
return Buffer.from(data);
@@ -270,6 +389,49 @@ function toBuffer(data: Uint8Array | Buffer): Buffer {
const DEFAULT_CONNECT_TIMEOUT_MS = 8_000;
const DEFAULT_RPC_TIMEOUT_MS = 20_000;
export async function daemonGetNodeStatus(
node: DaemonNodeConnection,
): Promise<DaemonNodeStatus> {
const client = createClient(node);
try {
await waitForReady(client, DEFAULT_CONNECT_TIMEOUT_MS);
const response = await callUnary<DaemonNodeStatusRaw>(
(callback) => client.getNodeStatus({}, getMetadata(node.daemonToken), callback),
DEFAULT_RPC_TIMEOUT_MS,
);
return {
version: response.version,
isHealthy: response.is_healthy,
uptimeSeconds: Number(response.uptime_seconds),
activeServers: Number(response.active_servers),
};
} finally {
client.close();
}
}
export async function daemonGetNodeStats(
node: DaemonNodeConnection,
): Promise<DaemonNodeStats> {
const client = createClient(node);
try {
await waitForReady(client, DEFAULT_CONNECT_TIMEOUT_MS);
const stream = client.streamNodeStats({}, getMetadata(node.daemonToken));
const response = await readFirstStreamMessage(stream, DEFAULT_RPC_TIMEOUT_MS);
return {
cpuPercent: Number(response.cpu_percent),
memoryUsed: Number(response.memory_used),
memoryTotal: Number(response.memory_total),
diskUsed: Number(response.disk_used),
diskTotal: Number(response.disk_total),
};
} finally {
client.close();
}
}
export async function daemonCreateServer(
node: DaemonNodeConnection,
request: DaemonCreateServerRequest,
@@ -468,6 +630,84 @@ export async function daemonDeleteFiles(
}
}
export async function daemonCreateBackup(
node: DaemonNodeConnection,
serverUuid: string,
backupId: string,
): Promise<DaemonBackupResponse> {
const client = createClient(node);
try {
await waitForReady(client, DEFAULT_CONNECT_TIMEOUT_MS);
const response = await callUnary<DaemonBackupResponseRaw>(
(callback) =>
client.createBackup(
{ server_uuid: serverUuid, backup_id: backupId },
getMetadata(node.daemonToken),
callback,
),
DEFAULT_RPC_TIMEOUT_MS,
);
return {
backupId: response.backup_id,
sizeBytes: Number(response.size_bytes),
checksum: response.checksum,
success: response.success,
};
} finally {
client.close();
}
}
export async function daemonRestoreBackup(
node: DaemonNodeConnection,
serverUuid: string,
backupId: string,
cdnPath?: string | null,
): Promise<void> {
const client = createClient(node);
try {
await waitForReady(client, DEFAULT_CONNECT_TIMEOUT_MS);
await callUnary<EmptyResponse>(
(callback) =>
client.restoreBackup(
{
server_uuid: serverUuid,
backup_id: backupId,
cdn_download_url: cdnPath ?? '',
},
getMetadata(node.daemonToken),
callback,
),
DEFAULT_RPC_TIMEOUT_MS,
);
} finally {
client.close();
}
}
export async function daemonDeleteBackup(
node: DaemonNodeConnection,
serverUuid: string,
backupId: string,
): Promise<void> {
const client = createClient(node);
try {
await waitForReady(client, DEFAULT_CONNECT_TIMEOUT_MS);
await callUnary<EmptyResponse>(
(callback) =>
client.deleteBackup(
{ server_uuid: serverUuid, backup_id: backupId },
getMetadata(node.daemonToken),
callback,
),
DEFAULT_RPC_TIMEOUT_MS,
);
} finally {
client.close();
}
}
export async function daemonGetActivePlayers(
node: DaemonNodeConnection,
serverUuid: string,
+793
View File
@@ -0,0 +1,793 @@
import { gunzipSync } from 'node:zlib';
import type { FastifyInstance } from 'fastify';
import * as tar from 'tar-stream';
import type { Headers } from 'tar-stream';
import * as unzipper from 'unzipper';
import type {
GameAutomationRule,
ServerAutomationEvent,
ServerAutomationAction,
ServerAutomationGitHubReleaseExtractAction,
ServerAutomationHttpDirectoryExtractAction,
} from '@source/shared';
import {
daemonReadFile,
daemonSendCommand,
daemonWriteFile,
type DaemonNodeConnection,
} from './daemon.js';
const DEFAULT_RELEASE_MAX_BYTES = 256 * 1024 * 1024;
const DEFAULT_DOWNLOAD_TIMEOUT_MS = 120_000;
const AUTOMATION_MARKER_ROOT = '/.gamepanel/automation';
const DEFAULT_GAME_AUTOMATION_RULES: Record<string, GameAutomationRule[]> = {
cs2: [
{
id: 'cs2-install-latest-metamod',
event: 'server.install.completed',
enabled: true,
runOncePerServer: true,
continueOnError: false,
actions: [
{
id: 'install-cs2-metamod',
type: 'http_directory_extract',
indexUrl: 'https://mms.alliedmods.net/mmsdrop/2.0/',
assetNamePattern: '^mmsource-2\\.0\\.0-git\\d+-linux\\.tar\\.gz$',
destination: '/game/csgo',
stripComponents: 0,
maxBytes: DEFAULT_RELEASE_MAX_BYTES,
},
],
},
{
id: 'cs2-install-latest-counterstrikesharp-runtime',
event: 'server.install.completed',
enabled: true,
runOncePerServer: true,
continueOnError: false,
actions: [
{
id: 'install-cs2-runtime',
type: 'github_release_extract',
owner: 'roflmuffin',
repo: 'CounterStrikeSharp',
assetNamePatterns: [
'^counterstrikesharp-with-runtime-.*linux.*\\.zip$',
'^counterstrikesharp-with-runtime.*\\.zip$',
],
destination: '/game/csgo',
stripComponents: 0,
maxBytes: DEFAULT_RELEASE_MAX_BYTES,
},
],
},
],
};
interface ServerAutomationContext {
serverId: string;
serverUuid: string;
gameSlug: string;
event: ServerAutomationEvent;
node: DaemonNodeConnection;
automationRulesRaw: unknown;
force?: boolean;
}
export interface ServerAutomationRunResult {
workflowsMatched: number;
workflowsExecuted: number;
workflowsSkipped: number;
workflowsFailed: number;
actionFailures: number;
failures: ServerAutomationFailure[];
}
interface ExtractedFile {
path: string;
data: Buffer;
}
export interface ServerAutomationFailure {
level: 'action' | 'workflow';
workflowId: string;
actionId?: string;
message: string;
}
interface GitHubReleaseAsset {
name: string;
browser_download_url: string;
size: number;
}
interface GitHubReleaseResponse {
tag_name: string;
assets: GitHubReleaseAsset[];
}
function isObject(value: unknown): value is Record<string, unknown> {
return typeof value === 'object' && value !== null;
}
function errorMessage(error: unknown): string {
if (error instanceof Error) return error.message;
return String(error);
}
function readWorkflowId(value: unknown): string | null {
if (!isObject(value)) return null;
const id = value.id;
if (typeof id !== 'string' || id.trim() === '') return null;
return id;
}
function normalizeWorkflow(
gameSlug: string,
workflow: GameAutomationRule,
): GameAutomationRule {
if (gameSlug.toLowerCase() !== 'cs2') return workflow;
if (workflow.id !== 'cs2-install-latest-counterstrikesharp-runtime') return workflow;
const normalizedActions = workflow.actions.map((action) => {
if (action.type !== 'github_release_extract') return action;
if (action.id !== 'install-cs2-runtime') return action;
const destination = (action.destination ?? '').trim();
if (destination !== '' && destination !== '/') return action;
return {
...action,
destination: '/game/csgo',
};
});
return {
...workflow,
actions: normalizedActions,
};
}
function asAutomationRules(raw: unknown, gameSlug: string): GameAutomationRule[] {
const defaults = DEFAULT_GAME_AUTOMATION_RULES[gameSlug.toLowerCase()] ?? [];
if (!Array.isArray(raw)) {
return defaults.map((workflow) => normalizeWorkflow(gameSlug, workflow));
}
const configured = raw as GameAutomationRule[];
if (defaults.length === 0) {
return configured.map((workflow) => normalizeWorkflow(gameSlug, workflow));
}
const existingIds = new Set(
raw
.map(readWorkflowId)
.filter((workflowId): workflowId is string => workflowId !== null),
);
const missingDefaults = defaults.filter((workflow) => !existingIds.has(workflow.id));
if (missingDefaults.length === 0) {
return configured.map((workflow) => normalizeWorkflow(gameSlug, workflow));
}
return [...configured, ...missingDefaults].map((workflow) => normalizeWorkflow(gameSlug, workflow));
}
function markerPath(event: ServerAutomationEvent, workflowId: string): string {
const cleanId = workflowId.trim().replace(/[^a-zA-Z0-9._-]+/g, '-');
return `${AUTOMATION_MARKER_ROOT}/${event}/${cleanId}.json`;
}
function isMissingFileError(error: unknown): boolean {
const message = error instanceof Error ? error.message : String(error);
return (
message.includes('No such file or directory') ||
message.includes('NOT_FOUND') ||
message.includes('status code 404')
);
}
function normalizePathSegments(path: string): string[] {
return path
.replace(/\\/g, '/')
.split('/')
.filter((segment) => segment && segment !== '.' && segment !== '..');
}
function joinServerPath(base: string, relative: string): string {
const baseSegments = normalizePathSegments(base);
const relativeSegments = normalizePathSegments(relative);
return `/${[...baseSegments, ...relativeSegments].join('/')}`.replace(/\/{2,}/g, '/');
}
function normalizeArchivePath(path: string, stripComponents = 0): string | null {
const segments = normalizePathSegments(path);
const stripped = segments.slice(Math.max(0, stripComponents));
if (stripped.length === 0) return null;
return stripped.join('/');
}
async function hasMarker(
node: DaemonNodeConnection,
serverUuid: string,
event: ServerAutomationEvent,
workflowId: string,
): Promise<boolean> {
try {
await daemonReadFile(node, serverUuid, markerPath(event, workflowId));
return true;
} catch (error) {
if (isMissingFileError(error)) return false;
throw error;
}
}
async function writeMarker(
node: DaemonNodeConnection,
serverUuid: string,
event: ServerAutomationEvent,
workflowId: string,
payload: Record<string, unknown>,
): Promise<void> {
await daemonWriteFile(
node,
serverUuid,
markerPath(event, workflowId),
JSON.stringify(payload, null, 2),
);
}
function githubHeaders(): Record<string, string> {
const headers: Record<string, string> = {
Accept: 'application/vnd.github+json',
'User-Agent': 'SourceGamePanel/1.0',
};
const token = process.env.GITHUB_TOKEN?.trim();
if (token) {
headers.Authorization = `Bearer ${token}`;
}
return headers;
}
function compileAssetPatterns(patterns: string[]): RegExp[] {
const compiled: RegExp[] = [];
const seen = new Set<string>();
const tryCompile = (pattern: string) => {
const key = pattern.trim();
if (!key || seen.has(key)) return;
try {
compiled.push(new RegExp(key, 'i'));
seen.add(key);
} catch {
// Ignore invalid regex patterns in configuration.
}
};
for (const pattern of patterns) {
tryCompile(pattern);
// Some JSON-stored patterns may be over-escaped (e.g. "\\\\." instead of "\\.").
// Collapse double backslashes once and compile a fallback variant.
if (pattern.includes('\\\\')) {
tryCompile(pattern.replace(/\\\\/g, '\\'));
}
}
return compiled;
}
async function fetchLatestRelease(
action: ServerAutomationGitHubReleaseExtractAction,
): Promise<GitHubReleaseResponse> {
const releaseUrl = `https://api.github.com/repos/${action.owner}/${action.repo}/releases/latest`;
const response = await fetch(releaseUrl, {
headers: githubHeaders(),
});
if (!response.ok) {
throw new Error(
`GitHub latest release request failed (${action.owner}/${action.repo}): HTTP ${response.status}`,
);
}
const release = (await response.json()) as GitHubReleaseResponse;
if (!Array.isArray(release.assets)) {
throw new Error(`GitHub release payload has no assets (${action.owner}/${action.repo})`);
}
return release;
}
interface DirectoryAssetCandidate {
name: string;
downloadUrl: string;
}
function extractNumberParts(value: string): number[] {
const matches = value.match(/\d+/g);
if (!matches) return [];
return matches
.map((part) => Number.parseInt(part, 10))
.filter((num) => Number.isFinite(num));
}
function compareNumberPartsDesc(a: number[], b: number[]): number {
const maxLength = Math.max(a.length, b.length);
for (let i = 0; i < maxLength; i += 1) {
const left = a[i] ?? -1;
const right = b[i] ?? -1;
if (left !== right) {
return right - left;
}
}
return 0;
}
function pickLatestDirectoryAsset(candidates: DirectoryAssetCandidate[]): DirectoryAssetCandidate {
const sorted = [...candidates].sort((left, right) => {
const numberDiff = compareNumberPartsDesc(
extractNumberParts(left.name),
extractNumberParts(right.name),
);
if (numberDiff !== 0) return numberDiff;
return right.name.localeCompare(left.name);
});
return sorted[0] ?? candidates[0]!;
}
function extractDirectoryCandidates(
html: string,
indexUrl: string,
assetPattern: RegExp,
): DirectoryAssetCandidate[] {
const hrefRegex = /href\s*=\s*(['"])(.*?)\1/gi;
const candidates: DirectoryAssetCandidate[] = [];
let match: RegExpExecArray | null = null;
while ((match = hrefRegex.exec(html)) !== null) {
const href = (match[2] ?? '').trim();
if (!href || href.endsWith('/')) continue;
try {
const resolvedUrl = new URL(href, indexUrl);
const filename = decodeURIComponent(resolvedUrl.pathname.split('/').filter(Boolean).pop() ?? '');
if (!filename || !assetPattern.test(filename)) continue;
candidates.push({
name: filename,
downloadUrl: resolvedUrl.toString(),
});
} catch {
// Ignore malformed links.
}
}
return candidates;
}
async function resolveLatestDirectoryAsset(
action: ServerAutomationHttpDirectoryExtractAction,
): Promise<DirectoryAssetCandidate> {
let assetPattern: RegExp;
try {
assetPattern = new RegExp(action.assetNamePattern, 'i');
} catch {
throw new Error(`Invalid assetNamePattern regex for action ${action.id}`);
}
const response = await fetch(action.indexUrl, {
headers: { 'User-Agent': 'SourceGamePanel/1.0' },
});
if (!response.ok) {
throw new Error(
`Directory listing request failed (${action.indexUrl}): HTTP ${response.status}`,
);
}
const html = await response.text();
const candidates = extractDirectoryCandidates(html, action.indexUrl, assetPattern);
if (candidates.length === 0) {
throw new Error(
`No matching directory asset for ${action.indexUrl} with pattern: ${action.assetNamePattern}`,
);
}
return pickLatestDirectoryAsset(candidates);
}
async function downloadBinary(url: string, maxBytes: number): Promise<Buffer> {
const controller = new AbortController();
const timeout = setTimeout(() => controller.abort(), DEFAULT_DOWNLOAD_TIMEOUT_MS);
try {
const response = await fetch(url, {
headers: {
'User-Agent': 'SourceGamePanel/1.0',
},
redirect: 'follow',
signal: controller.signal,
});
if (!response.ok) {
throw new Error(`Download failed with HTTP ${response.status}: ${url}`);
}
const contentLength = Number(response.headers.get('content-length') ?? '0');
if (contentLength > maxBytes) {
throw new Error(`Artifact exceeds max size (${contentLength} > ${maxBytes} bytes)`);
}
const buffer = Buffer.from(await response.arrayBuffer());
if (buffer.length === 0) {
throw new Error('Downloaded artifact is empty');
}
if (buffer.length > maxBytes) {
throw new Error(`Artifact exceeds max size (${buffer.length} > ${maxBytes} bytes)`);
}
return buffer;
} finally {
clearTimeout(timeout);
}
}
async function extractZipFiles(buffer: Buffer, stripComponents = 0): Promise<ExtractedFile[]> {
const archive = await unzipper.Open.buffer(buffer);
const files: ExtractedFile[] = [];
for (const entry of archive.files) {
if (entry.type !== 'File') continue;
const normalized = normalizeArchivePath(entry.path, stripComponents);
if (!normalized) continue;
files.push({
path: normalized,
data: await entry.buffer(),
});
}
return files;
}
function extractTarFiles(buffer: Buffer, stripComponents = 0): Promise<ExtractedFile[]> {
return new Promise((resolve, reject) => {
const extract = tar.extract();
const files: ExtractedFile[] = [];
extract.on('entry', (header: Headers, stream, next) => {
const type = header.type ?? 'file';
const normalized = normalizeArchivePath(header.name, stripComponents);
const isFileType = type === 'file' || type === 'contiguous-file';
if (!isFileType || !normalized) {
stream.resume();
stream.on('end', next);
stream.on('error', reject);
return;
}
const chunks: Buffer[] = [];
stream.on('data', (chunk: Buffer) => {
chunks.push(Buffer.isBuffer(chunk) ? chunk : Buffer.from(chunk));
});
stream.on('end', () => {
files.push({ path: normalized, data: Buffer.concat(chunks) });
next();
});
stream.on('error', reject);
});
extract.on('finish', () => resolve(files));
extract.on('error', reject);
extract.end(buffer);
});
}
async function extractArtifactFiles(
artifact: Buffer,
assetName: string,
stripComponents = 0,
): Promise<ExtractedFile[]> {
const name = assetName.toLowerCase();
if (name.endsWith('.zip')) {
return extractZipFiles(artifact, stripComponents);
}
if (name.endsWith('.tar.gz') || name.endsWith('.tgz')) {
return extractTarFiles(gunzipSync(artifact), stripComponents);
}
if (name.endsWith('.tar')) {
return extractTarFiles(artifact, stripComponents);
}
const normalized = normalizeArchivePath(assetName, stripComponents) ?? assetName;
return [{ path: normalized, data: artifact }];
}
async function executeGitHubReleaseExtract(
app: FastifyInstance,
context: ServerAutomationContext,
action: ServerAutomationGitHubReleaseExtractAction,
): Promise<void> {
const release = await fetchLatestRelease(action);
const patterns = compileAssetPatterns(action.assetNamePatterns);
if (patterns.length === 0) {
throw new Error(`No valid asset regex pattern for action ${action.id}`);
}
const asset = release.assets.find((candidate) =>
patterns.some((pattern) => pattern.test(candidate.name)),
);
if (!asset) {
throw new Error(
`No matching release asset for ${action.owner}/${action.repo} with patterns: ${action.assetNamePatterns.join(', ')}`,
);
}
const maxBytes = Number(action.maxBytes) > 0 ? Number(action.maxBytes) : DEFAULT_RELEASE_MAX_BYTES;
const artifact = await downloadBinary(asset.browser_download_url, maxBytes);
const files = await extractArtifactFiles(
artifact,
asset.name,
Number(action.stripComponents) || 0,
);
if (files.length === 0) {
throw new Error(`Extracted artifact has no files: ${asset.name}`);
}
const destination = action.destination ?? '/';
for (const file of files) {
const targetPath = joinServerPath(destination, file.path);
await daemonWriteFile(context.node, context.serverUuid, targetPath, file.data);
}
app.log.info(
{
serverId: context.serverId,
serverUuid: context.serverUuid,
gameSlug: context.gameSlug,
event: context.event,
actionId: action.id,
release: release.tag_name,
asset: asset.name,
filesWritten: files.length,
},
'Automation action completed: github_release_extract',
);
}
async function executeHttpDirectoryExtract(
app: FastifyInstance,
context: ServerAutomationContext,
action: ServerAutomationHttpDirectoryExtractAction,
): Promise<void> {
const selectedAsset = await resolveLatestDirectoryAsset(action);
const maxBytes = Number(action.maxBytes) > 0 ? Number(action.maxBytes) : DEFAULT_RELEASE_MAX_BYTES;
const artifact = await downloadBinary(selectedAsset.downloadUrl, maxBytes);
const files = await extractArtifactFiles(
artifact,
selectedAsset.name,
Number(action.stripComponents) || 0,
);
if (files.length === 0) {
throw new Error(`Extracted artifact has no files: ${selectedAsset.name}`);
}
const destination = action.destination ?? '/';
for (const file of files) {
const targetPath = joinServerPath(destination, file.path);
await daemonWriteFile(context.node, context.serverUuid, targetPath, file.data);
}
app.log.info(
{
serverId: context.serverId,
serverUuid: context.serverUuid,
gameSlug: context.gameSlug,
event: context.event,
actionId: action.id,
source: action.indexUrl,
asset: selectedAsset.name,
filesWritten: files.length,
},
'Automation action completed: http_directory_extract',
);
}
async function executeAction(
app: FastifyInstance,
context: ServerAutomationContext,
action: ServerAutomationAction,
): Promise<void> {
switch (action.type) {
case 'github_release_extract': {
await executeGitHubReleaseExtract(app, context, action);
return;
}
case 'http_directory_extract': {
await executeHttpDirectoryExtract(app, context, action);
return;
}
case 'write_file': {
const payload =
action.encoding === 'base64'
? Buffer.from(action.data, 'base64')
: action.data;
await daemonWriteFile(context.node, context.serverUuid, action.path, payload);
app.log.info(
{
serverId: context.serverId,
serverUuid: context.serverUuid,
event: context.event,
actionId: action.id,
path: action.path,
},
'Automation action completed: write_file',
);
return;
}
case 'send_command': {
await daemonSendCommand(context.node, context.serverUuid, action.command);
app.log.info(
{
serverId: context.serverId,
serverUuid: context.serverUuid,
event: context.event,
actionId: action.id,
command: action.command,
},
'Automation action completed: send_command',
);
return;
}
default: {
const unknownAction = action as { type?: unknown };
throw new Error(`Unsupported automation action type: ${String(unknownAction.type)}`);
}
}
}
export async function runServerAutomationEvent(
app: FastifyInstance,
context: ServerAutomationContext,
): Promise<ServerAutomationRunResult> {
const workflows = asAutomationRules(context.automationRulesRaw, context.gameSlug)
.filter((rule) => isObject(rule))
.filter((rule) => rule.event === context.event)
.filter((rule) => rule.enabled !== false)
.filter((rule) => Array.isArray(rule.actions) && rule.actions.length > 0);
const result: ServerAutomationRunResult = {
workflowsMatched: workflows.length,
workflowsExecuted: 0,
workflowsSkipped: 0,
workflowsFailed: 0,
actionFailures: 0,
failures: [],
};
if (workflows.length === 0) {
return result;
}
for (const workflow of workflows) {
const runOnce = workflow.runOncePerServer !== false;
try {
if (
runOnce &&
!context.force &&
await hasMarker(context.node, context.serverUuid, context.event, workflow.id)
) {
result.workflowsSkipped += 1;
app.log.info(
{
serverId: context.serverId,
serverUuid: context.serverUuid,
gameSlug: context.gameSlug,
event: context.event,
workflowId: workflow.id,
},
'Skipping automation workflow (already completed)',
);
continue;
}
for (const action of workflow.actions) {
try {
await executeAction(app, context, action);
} catch (error) {
const message = errorMessage(error);
result.actionFailures += 1;
result.failures.push({
level: 'action',
workflowId: workflow.id,
actionId: action.id,
message,
});
app.log.error(
{
err: error,
errorMessage: message,
serverId: context.serverId,
serverUuid: context.serverUuid,
gameSlug: context.gameSlug,
event: context.event,
workflowId: workflow.id,
actionId: action.id,
},
'Automation action failed',
);
if (workflow.continueOnError) {
continue;
}
throw error;
}
}
if (runOnce) {
await writeMarker(context.node, context.serverUuid, context.event, workflow.id, {
workflowId: workflow.id,
event: context.event,
completedAt: new Date().toISOString(),
});
}
app.log.info(
{
serverId: context.serverId,
serverUuid: context.serverUuid,
gameSlug: context.gameSlug,
event: context.event,
workflowId: workflow.id,
},
'Automation workflow completed',
);
result.workflowsExecuted += 1;
} catch (error) {
const message = errorMessage(error);
result.workflowsFailed += 1;
result.failures.push({
level: 'workflow',
workflowId: workflow.id,
message,
});
app.log.error(
{
err: error,
errorMessage: message,
serverId: context.serverId,
serverUuid: context.serverUuid,
gameSlug: context.gameSlug,
event: context.event,
workflowId: workflow.id,
},
'Automation workflow failed',
);
}
}
return result;
}